You can start with a x pixel image and then downsize it to the correct sizes. You can do it yourself or there are also websites and scripts for getting the right sizes. Do a search for "ios app icon generator" or something similar. I don't think the names matter as long as you get the dimensions right, but the general naming convention is as follows:. Although you can use an image for the launch screen, consider using a launch screen storyboard file.
This will conveniently resize for every size and orientation. Check out this SO answer or the following documentation for help with this. When you hold your drag over the slot, several of the other slots look selected and when you drop those all will be filled up at once. I use a tool called Prepo to produce all the right image sizes. You simply feed the app you image file and it will spit out each necessary file with an appropriate name. Once you do this, you can then drag in the appropriate files or simply point to your Prepo exported folder.
Now you just have to drag n drop the icon as required. I found App called Iconizer. You can find repository on github. Simply Drag and Drop your icon onto Iconizer, select the platforms you need and whether or not you want all platforms generated into one asset catalog, then hit export. Paste all the graphics with required resolution there. Once done, all those images will be visible in this same screen one in your screen shot.
App icons have been added. Same process for Launch images. Launch images through this process are added for iOS 7 and below. For iOS 8 separate LaunchScreen. This is a very frustrating part of XCode. Like many, I wasted hours on this when I switched to a newer version of xcode version 8.
The solution for me was to open the properties for my project and under the "App Icons and Launch Images" choose the "migrate" option for the icons.
This made absolutely no sense to me as I already had all my icons there, but it worked! Unfortunately I now seem to have two copies of my launcher icons in the project though. As per updated version Xcode 8. I quite like this app made by Jordi Bruin called Bakery. It is as easy as drag and drop your design to the app and then again drag and drop to the asset catalog without having to fill in all the sizes by hand.
Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Collectives on Stack Overflow. Learn more. Asked 6 years, 9 months ago. Active 4 months ago. Viewed k times. The screen looks like this now: So the first one says 29pt , but then it also says 2x. Improve this question. Suragch k gold badges silver badges bronze badges. You can use this website to make all the app icons makeappicon.
Why can't we just do this in Xcode itself? No special apps or websites. One large image only, that would be too easy wouldn't it. This is how I do in Unity — tsukimi. It seems as if the image is too close to the edges of the white background in the icon, is there a way to make the image smaller but keep the same pixel to pixel ratio that is required? This was after using makeappicon.
Its no longer used in iOS Its deprecated. Add a comment. Active Oldest Votes. Icon sizes Above image from Designing for iOS 9. This will give you an empty app icon set. How to create the right sized images The image at the very top tells the pixels sizes for for each point size that is required in iOS 9.
I don't think the names matter as long as you get the dimensions right, but the general naming convention is as follows: Icon Improve this answer. Suragch Suragch k gold badges silver badges bronze badges. For me, In XCode 7. Can you help me with that? Open Finder and locate your images in whatever folder you have them.
Then drag them into the correct app icon set location in Xcode as shown above. If your image is in the wrong format, then it might not work. They are. It may help to see it being done in action.
I had problems dragging them as well until I changed the format of the png to match the location to which I was dragging it. This is with Xcode 8. Show 2 more comments. Schmoudi Schmoudi 2, 1 1 gold badge 7 7 silver badges 14 14 bronze badges. This turned out to be a great asset for me while I was wrestling with understanding the app icon system for my Enterprise apps. It destroys my main app icons when I do this.
Update: The workaround only works in the current Xcode session. It is definitely an Xcode 11 issue. A project that I made in Xcode 10, and that worked fine, is having the same issue in I have to wait for Apple to fix this. I won't report the bug, because there's obviously been multiple reports by now. Hi everyone, with the Xcode We hope that they will release this new version as soon as possible. Search by keywords or tags Submit Search Clear search query Additional information about Search by keywords or tags Supported Searches:.
Xcode 11 can't find app icons source. Click again to start watching. Hello, I just update to xcode 11, and all the apps that have sticker pack extention are having this issue if you select the target and go to the general tab, at the bottom in the app icons source, the source is showing in red and if you try to update and select again, is trying to select the app icon of the main target.
Asked by romerockdev. Copy to clipboard Share this post. Copied to Clipboard. Add a Comment. Accepted Answer. Hello guys, here is a quick solution : delete your current stickers target, and create one from scratch change the name of the Stickers Icon, from "IMessage App Icon" to "AppIcon" add all your stickers images and icon images select "AppIcon" in the App Icon Source of the Stickers target. Posted by romerockdev. Post marked as solved. Looks like it's Xcode 11 bug.
I am just keeping it red. Posted by btttyiii. Posted by Edsson. Same issue here, have you found a work-around? Posted by rpage3.
Similar issue here, but with a tvOS project. Posted by pipacs.
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